RULES OF PLAY - SPRING SCRAMBLE
RULES OF PLAY - SPRING SCRAMBLE
Prizes
Award prize money to 1st through 4th place teams
Award prize money for each Competition Hole winner
Captain (one per group)
Keep score
Lead best ball decisions
Manage pace of play
Format
Threesomes rotate a “Ghost Player” (A, B, or C) each hole
Each player must have at least two drives used
Ghost Player must have at least two drives used
Play your normal tee
Competition Holes
Play from forward and middle tees
Longest Drive must finish in the fairway
Closest to the Pin must finish on the green
General Rules
No mulligans
Play from the Captain’s selected ball
Place ball within 1 foot, same surface only
Rough stays rough
Sand stays sand
Penalty Areas
If all shots are lost or out of bounds:
Add one stroke
Drop in fairway, 90 degrees from entry point
On par 3s: use drop zone with one-stroke penalty
Pace of Play
Hit first, others retrieve balls
Limit ball search to 1 minute
Putt out every hole
Max double bogey per hole
Target round time: 4.5 hours
Play ready golf